This is the complete list of members for UniExtensions.TransformExtensionMethods, including all inherited members.
AddChild(this Transform tx, string name, params System.Type[] types) | UniExtensions.TransformExtensionMethods | inlinestatic |
Children(this Transform tx) | UniExtensions.TransformExtensionMethods | inlinestatic |
DirectionTo(this Transform tx, Vector3 position) | UniExtensions.TransformExtensionMethods | inlinestatic |
DistanceTo(this Transform tx, Vector3 position) | UniExtensions.TransformExtensionMethods | inlinestatic |
FindClosest(this Transform tx, IList< Transform > list) | UniExtensions.TransformExtensionMethods | inlinestatic |
FindFurthest(this Transform tx, IList< Transform > list) | UniExtensions.TransformExtensionMethods | inlinestatic |
HasLineOfSightTo(this Transform tx, Transform other) | UniExtensions.TransformExtensionMethods | inlinestatic |
IsNear(this Transform tx, Vector3 position, float threshold) | UniExtensions.TransformExtensionMethods | inlinestatic |
LookAt(this Transform tx, Vector3 position, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
LookAt(this Transform tx, Transform target, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
LookAt(this Transform tx, Vector3 position, float T, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
LookAt(this Transform tx, Transform target, float T, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveAlong(this Transform tx, IList< Vector3 > path, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveAlong(this Transform tx, IList< Vector3 > path, float T, Transform lookAt) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveAlong(this Transform tx, IList< Vector3 > path, float T, bool lookAlongPath) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveAlong(this Transform tx, IList< Vector3 > path, float T, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveAlong(this Transform tx, IList< Vector3 > path, float T, Transform lookAt, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveAlong(this Transform tx, IList< Vector3 > path, float T, bool lookAlongPath, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveTo(this Transform tx, Vector3 position, float T, Space space) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveTo(this Transform tx, Vector3 position, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveTo(this Transform tx, Vector3 position, float T, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
MoveTo(this Transform tx, Vector3 position, float T, Space space, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
PivotTo(this Transform tx, float degrees, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
PivotTo(this Transform tx, float degrees, float T, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
PlaceOnPath(this Transform tx, IList< Transform > path, float P) | UniExtensions.TransformExtensionMethods | inlinestatic |
PlaceOnPath(this Transform tx, IList< Vector3 > path, float P) | UniExtensions.TransformExtensionMethods | inlinestatic |
Positions(this IList< Transform > transforms) | UniExtensions.TransformExtensionMethods | inlinestatic |
RotateTo(this Transform tx, Vector3 direction, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
RotateTo(this Transform tx, Vector3 direction, float T, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
RotateTo(this Transform tx, Vector3 direction, float T, Space space) | UniExtensions.TransformExtensionMethods | inlinestatic |
RotateTo(this Transform tx, Vector3 direction, float T, Space space, System.Action OnFinish) | UniExtensions.TransformExtensionMethods | inlinestatic |
Rotations(this IList< Transform > transforms) | UniExtensions.TransformExtensionMethods | inlinestatic |
ScreenRect(this Transform tx, float width, float height) | UniExtensions.TransformExtensionMethods | inlinestatic |
Shake(this Transform tx, float amount, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
Shiver(this Transform tx, float amount, float T) | UniExtensions.TransformExtensionMethods | inlinestatic |
Zero(this Transform tx) | UniExtensions.TransformExtensionMethods | inlinestatic |