uBAD
A Behaviour and Decision library for Unity3D
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Public Attributes | Properties | List of all members
BAD.BADReactor Class Reference

BAD reactor searches all components on the gameobject which implement IReactorLoad, then executes the graphs returned by those components. More...

Inheritance diagram for BAD.BADReactor:

Public Attributes

float tickDuration = 0.1f
 
bool fastforward = false
 
bool pause = false
 
bool step = false
 
bool debug = false
 
List< NoderunningGraphs = new List<Node>()
 
TextAsset badCode
 
Blackboard blackboard = new Blackboard()
 

Properties

float deltaTime [get, set]
 

Detailed Description

BAD reactor searches all components on the gameobject which implement IReactorLoad, then executes the graphs returned by those components.

Member Data Documentation

TextAsset BAD.BADReactor.badCode
Blackboard BAD.BADReactor.blackboard = new Blackboard()
bool BAD.BADReactor.debug = false
bool BAD.BADReactor.fastforward = false
bool BAD.BADReactor.pause = false
List<Node> BAD.BADReactor.runningGraphs = new List<Node>()
bool BAD.BADReactor.step = false
float BAD.BADReactor.tickDuration = 0.1f

Property Documentation

float BAD.BADReactor.deltaTime
getset

The documentation for this class was generated from the following file: